>>....Role In Project Overview....
-> Create Player Movement Schema
-> Create Player World Interaction Model
-> Implemented Player Movement Over Terrain
-> Implemented Player Inventory
-> Helped lay out the Player World Interaction Model over a network
>>....Player Movement.....
-> Took a generalized set of requirements and turned those into usable code assets.
-> Created A system to allow players to point a HTC Vive controller or Oculus Move controller in the direction that they would want to go.
-> Created a System to allow the Players Hover disc to follow the terrain.
-> Created a system to allow the player to use their dominate hand as the hand that would control their movement
>>....Player Character....
>>.... Player Inventory.....
-> Took a Design Document and concepts and turned it into a usable code asset.
-> Create a System to verify object that are being placed in the players inventory.
-> Created a Crafting System and create the ability to combine Items inside the inventory and game space.
>>....Immersive Entertainment....
>> ** Videos Coming Soon **
>> ** Project Is In Production **
>>.....Game: Canyon VR.....
>> Contract Programmer
>> September 2016 - December 2016
>>.... Player Interaction.....
-> Took a Design Document and turned it into a usable code asset.
-> Created A system to allow players to pick up objects.
-> Created a System to have items hold information that the player might be interested in.
-> Created components to allow the objects to register and verify the player that is trying to pick up an object.
Nicholas Mallonee